MARTI, PATRIZIA
 Distribuzione geografica
Continente #
NA - Nord America 13.676
EU - Europa 10.578
AS - Asia 5.983
SA - Sud America 1.114
Continente sconosciuto - Info sul continente non disponibili 339
AF - Africa 276
OC - Oceania 117
Totale 32.083
Nazione #
US - Stati Uniti d'America 13.451
IT - Italia 2.708
CN - Cina 1.929
SG - Singapore 1.709
RU - Federazione Russa 1.587
GB - Regno Unito 1.523
IE - Irlanda 1.278
SE - Svezia 931
BR - Brasile 890
UA - Ucraina 705
FR - Francia 624
VN - Vietnam 582
HK - Hong Kong 512
DE - Germania 442
KR - Corea 333
FI - Finlandia 243
IN - India 172
BD - Bangladesh 143
NL - Olanda 124
CA - Canada 118
ZA - Sudafrica 108
PH - Filippine 95
AU - Australia 86
AR - Argentina 77
ES - Italia 76
TR - Turchia 71
MX - Messico 62
IQ - Iraq 51
NG - Nigeria 48
PL - Polonia 47
BE - Belgio 43
JP - Giappone 41
ID - Indonesia 38
CO - Colombia 36
RO - Romania 33
AT - Austria 31
NZ - Nuova Zelanda 31
PK - Pakistan 31
EC - Ecuador 30
PT - Portogallo 26
TH - Thailandia 24
CH - Svizzera 23
DK - Danimarca 23
TW - Taiwan 23
EG - Egitto 22
IL - Israele 21
SA - Arabia Saudita 20
CL - Cile 19
KE - Kenya 19
PE - Perù 19
IR - Iran 18
UZ - Uzbekistan 17
AZ - Azerbaigian 16
MY - Malesia 16
NO - Norvegia 16
AE - Emirati Arabi Uniti 15
CZ - Repubblica Ceca 15
VE - Venezuela 15
GR - Grecia 14
KZ - Kazakistan 14
MA - Marocco 14
PY - Paraguay 14
HU - Ungheria 12
NP - Nepal 12
BN - Brunei Darussalam 10
DZ - Algeria 10
LT - Lituania 10
OM - Oman 10
BG - Bulgaria 9
CY - Cipro 9
EU - Europa 9
GH - Ghana 9
JO - Giordania 9
TN - Tunisia 9
BH - Bahrain 8
LB - Libano 8
UY - Uruguay 8
PS - Palestinian Territory 7
RW - Ruanda 7
SK - Slovacchia (Repubblica Slovacca) 7
TT - Trinidad e Tobago 7
BO - Bolivia 6
ET - Etiopia 6
HN - Honduras 6
JM - Giamaica 6
DO - Repubblica Dominicana 5
SN - Senegal 5
AL - Albania 4
BB - Barbados 4
GE - Georgia 4
GT - Guatemala 4
HR - Croazia 4
PR - Porto Rico 4
AO - Angola 3
LK - Sri Lanka 3
LS - Lesotho 3
LU - Lussemburgo 3
LV - Lettonia 3
NI - Nicaragua 3
SI - Slovenia 3
Totale 31.711
Città #
Dallas 2.394
Houston 1.563
Dublin 1.263
Southend 1.203
Fairfield 1.026
Singapore 995
Ashburn 877
Milan 690
Chandler 631
Jacksonville 570
Santa Clara 487
Woodbridge 477
Hong Kong 462
Beijing 450
Moscow 440
Wilmington 418
Seattle 405
Council Bluffs 392
Hefei 363
San Jose 359
Rome 349
Cambridge 318
Seoul 315
Ann Arbor 302
Siena 197
Ho Chi Minh City 191
Princeton 190
Nanjing 183
The Dalles 183
Los Angeles 176
Lauterbourg 155
Florence 139
Hanoi 130
Boardman 129
New York 112
Buffalo 90
Helsinki 89
São Paulo 77
Johannesburg 72
San Mateo 66
Columbus 65
San Diego 65
Nanchang 61
Shenyang 61
Turin 60
Naples 59
Figino 58
Bengaluru 51
Orem 43
Abuja 42
Tianjin 42
Munich 41
Chicago 37
Bari 36
London 36
Redondo Beach 35
Dong Ket 33
Changsha 32
Jiaxing 31
San Francisco 31
Warsaw 31
Afragola 30
Eindhoven 30
Frankfurt am Main 30
Chennai 29
Bologna 27
Haiphong 27
Toronto 27
Brooklyn 26
Brussels 26
Baghdad 25
Genoa 25
Guangzhou 25
Hebei 25
Rio de Janeiro 25
Shanghai 25
Atlanta 24
Düsseldorf 24
Kunming 24
Lappeenranta 24
Melbourne 24
Málaga 24
Dearborn 23
Montreal 23
Amsterdam 22
Vienna 22
Brisbane 21
Norwalk 21
Tokyo 21
Da Nang 20
Ningbo 20
Nuremberg 20
Paris 20
Belo Horizonte 19
Manchester 19
Modena 19
Cairo 18
Sydney 18
Mumbai 17
Philadelphia 17
Totale 20.784
Nome #
Culture is a right: designing multisensory experiences for an accessible cultural heritage beyond the museum’s walls 929
Interpretative Dynamics in Human Robot Interaction 590
Design thinking as a mindset shift for innovation in healthcare 560
Bringing playfulness to disability 378
Anticipated, momentary, episodic, remembered: The many facets of User eXperience 373
"Make it move": Playing cause and effect games with a robot companion for children with cognitive disabilities 335
Plant to fork: from sustainably sourced bio-based feedstock to 3D printed delicacies 329
Da stigma a oggetti di desiderio. Il progetto di gioielli a supporto della persona sorda 327
Accompany: Acceptable robotiCs COMPanions for AgeiNg Years. Multidimensional Aspects of Human-System Interactions 313
Offensive acts and helping behavior on the internet: An analysis of the relationships between moral disengagement, empathy and use of social media in a sample of Italian students 302
A multi-perspective evaluation of a service robot for seniors: the voice of different stakeholders 300
Grasping the complexity of UX in the Long-term in Interaction with Embodied Conversational Agents 286
Adapting the museum a no-intrusive user modeling approach 274
A Multi-sensory Environment for the treatment of Dementia Affected Subjects 273
Beyond the Optimal Flow: Pause, Detachment, Serendipity, and Action 263
Human work in call centres: a challenge for cognitive ergonomics 261
Arte, computer: supportare il coinvolgimento emotivo 255
Narratives and emotions in seniors affected by dementia: A comparative study using a robot and a toy 253
Robot companions for children with down syndrome: A case study 249
Poetry as a cross-cultural analysis and sensitizing tool in design 246
Assistive technology design and development for acceptable robotics companions for ageing years 245
Experience over time: evaluating the experience of use of a squeezable interface in the medium term 245
Smart community-based services for older persons with disability: a desk review and analysis of design projects 245
Gaming Archaeology: Playful Learning for Children With Different Abilities 241
A robot companion for inclusive games: a user-centred design perspective 241
Shaping empathy through perspective taking 238
Arte e tecnologia: Mediare il coinvolgimento emotivo 236
La cultura maker per l’innovazione digitale 235
Trends in use of 3D printing in vascular surgery: A survey 230
Il museo fuori dal museo: il co-design di nuovi servizi museali accessibili e inclusivi 228
Embodying culture: Interactive installation on women's rights 227
Framing diversity: designing hearing aids from a deaf culture perspective 226
3D printed customized facemask for early treatment of Class III malocclusion: a two-center case series feasibility study 219
Evaluating the Experience of Use of a Squeezable Interface 219
External aids for social memory 217
Didattica, apprendimento e design dell'interazione. 217
Socially Assistive Robotics in the Treatment of Behavioural and Psychological Symptoms of Dementia 216
Adapting body and behaviour: learning and playing with a modular robotic platform 216
Bringing aesthetically minded design to devices for disabilities 214
L'uomo e le macchine: per i 70 anni di Sebastiano Bagnara 213
Designing modular robotic playware 213
Bringing Culture to People: A Co-design Method for Redefining the Role of the Museum 210
Building narrative experiences for children through real time media manipulation 210
Ballade of Women: the expedition 210
La relazione empatica con i robot 210
Itinerarium: Co-designing a tangible journey through history 209
Exploring User-Centred Design in practice: Some caveats. 209
Robots supporting play for children with physical disabilities: Exploring the potential of IROMEC 207
Engaging older people with participatory design 206
More-than-human health for the responsible innovation of wearable medical devices 205
Critical Interaction Analysis in the Flight Deck 203
Scenarios of Robot Assisted Play for Children with Cognitive and Physical Disabilities 203
BIT Special Issue ECCE2021 Editorial 203
What are the preferred characteristics of a service robot for the elderly? A multi-country focus group study with older adults and caregivers 202
3D printed customized facemask for maxillary protraction in the early treatment of a Class III malocclusion: proof-of-concept clinical case 202
Palpable Time for Heterogeneous Care Communities 201
Exploring play styles with a robot companion 193
Active Surfaces: a novel concept for end-user composition 192
Poetry in design 191
Robot companions: towards a new concept of friendship? 190
Process for manufacturing customized facemasks for the treatment of malocclusion 188
Body adornment and interaction aesthetics: a new frontier for assistive wearables 188
Designing inclusion: a smart learning ecosystem for hearing parents of deaf children 186
"On making" 185
Envisioning probe kit: Creativity and Storytelling to Capture the Inner Thoughts of People 184
Creative Interactive Play for Disabled Children 184
Physical and Conceptual Constructions in Advanced Learning Environments 182
Media composition and narrative performance at school 182
Data-enabled design for social change: Two case studies 180
Building Narrative Experiences for Children Through Real Time Media Manipulation: Pogo World 180
Materials of Embodied Interaction 179
Structured Task Analysis in Complex Domains 177
Robot e Società 177
Social Coordination in Human–Robot Interaction Through Reciprocal Engagement 177
The role of modular robotics in mediating non verbal social exchanges 176
Expression-rich communication through a squeezable device 176
Soma-based design theory 176
Balancing guidance and flexibility in the design of an inclusive handweaving loom: balancing guidance and flexibility 175
Modular Robotics for Novel Tools in Dementia Treatment 174
Instilling cultural values through bodily engagement with human rights 174
End-user composition and re-use of technologies in the Neonatal Intensive Care Unit 171
Scaling Ambient Intelligence 171
Human-centred Design Methods: Developing Scenarios for Robot Assisted Play Informed by User Panels and Field Trials 171
Il latino, un gioco da ragazzi! Il sudoku di latino per la scuola secondaria superiore 170
Functionality of service robotics for Aging-in-Place: what to build? 169
Smart jewels for inclusive fashion 167
Designing interaction for next generation personal computing 167
Pervasive technology in Neonatal Intensive Care Unit: a prototype for newborns unobtrusive monitoring 167
Teaching Experience Design Using Poems as Cultural Probes 166
Designing Manipulative Technologies for Children with Different Abilities 165
The choice of the unit of analysis for modelling real work settings 164
Touching virtual objects in mid-air: a study on shape recognition 163
Exploring Movement Qualities in a Reciprocal Engagement 162
Enriching the food experience: A design journey through innovative technologies for creating, experimenting, consuming, socializing, and playing with food 162
Situated Interaction in Art 161
Designing for the subjective experience of wearable assistive devices 160
Designing digital technologies for sustainable transformations of food systems 157
Speculating gender in conversational interfaces 157
Supporting inspection strategies through palpable assemblies 157
Perceiving while being perceived 155
Totale 22.615
Categoria #
all - tutte 93.140
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 93.140


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/20221.871 0 215 89 485 78 92 110 63 100 151 160 328
2022/20232.441 159 139 260 388 226 512 52 196 277 57 102 73
2023/20242.143 116 68 167 119 96 485 592 102 13 114 60 211
2024/20254.556 133 216 339 269 466 339 121 378 400 237 451 1.207
2025/202611.505 770 1.470 2.071 986 1.708 486 1.229 377 378 616 276 1.138
2026/2027899 460 439 0 0 0 0 0 0 0 0 0 0
Totale 32.083