MARTI, PATRIZIA
 Distribuzione geografica
Continente #
NA - Nord America 12.586
EU - Europa 9.502
AS - Asia 5.812
SA - Sud America 1.106
AF - Africa 272
OC - Oceania 103
Continente sconosciuto - Info sul continente non disponibili 10
Totale 29.391
Nazione #
US - Stati Uniti d'America 12.402
CN - Cina 1.911
IT - Italia 1.714
SG - Singapore 1.687
RU - Federazione Russa 1.587
GB - Regno Unito 1.508
IE - Irlanda 1.273
SE - Svezia 930
BR - Brasile 885
UA - Ucraina 704
FR - Francia 614
VN - Vietnam 579
HK - Hong Kong 504
DE - Germania 435
KR - Corea 331
FI - Finlandia 241
IN - India 167
NL - Olanda 116
ZA - Sudafrica 106
CA - Canada 99
AU - Australia 85
PH - Filippine 84
AR - Argentina 77
TR - Turchia 70
ES - Italia 69
BD - Bangladesh 60
MX - Messico 54
IQ - Iraq 49
NG - Nigeria 48
PL - Polonia 43
BE - Belgio 42
JP - Giappone 39
ID - Indonesia 35
CO - Colombia 33
AT - Austria 31
PK - Pakistan 31
EC - Ecuador 30
PT - Portogallo 25
RO - Romania 25
TH - Thailandia 24
DK - Danimarca 23
CH - Svizzera 22
EG - Egitto 22
IL - Israele 21
CL - Cile 19
KE - Kenya 19
PE - Perù 19
SA - Arabia Saudita 19
TW - Taiwan 19
NZ - Nuova Zelanda 18
IR - Iran 17
UZ - Uzbekistan 17
AZ - Azerbaigian 16
NO - Norvegia 16
AE - Emirati Arabi Uniti 15
MY - Malesia 15
VE - Venezuela 15
GR - Grecia 14
KZ - Kazakistan 14
MA - Marocco 14
PY - Paraguay 14
HU - Ungheria 12
NP - Nepal 12
BN - Brunei Darussalam 10
DZ - Algeria 10
LT - Lituania 10
BG - Bulgaria 9
EU - Europa 9
GH - Ghana 9
JO - Giordania 9
OM - Oman 9
BH - Bahrain 8
LB - Libano 8
TN - Tunisia 8
UY - Uruguay 8
CY - Cipro 7
PS - Palestinian Territory 7
RW - Ruanda 7
SK - Slovacchia (Repubblica Slovacca) 7
BO - Bolivia 6
ET - Etiopia 6
TT - Trinidad e Tobago 6
DO - Repubblica Dominicana 5
HN - Honduras 5
SN - Senegal 5
AL - Albania 4
CZ - Repubblica Ceca 4
GE - Georgia 4
HR - Croazia 4
JM - Giamaica 4
AO - Angola 3
BB - Barbados 3
LS - Lesotho 3
LU - Lussemburgo 3
LV - Lettonia 3
NI - Nicaragua 3
SI - Slovenia 3
SY - Repubblica araba siriana 3
AM - Armenia 2
BA - Bosnia-Erzegovina 2
Totale 29.355
Città #
Dallas 2.381
Houston 1.559
Dublin 1.258
Southend 1.203
Fairfield 1.026
Singapore 987
Ashburn 714
Chandler 631
Jacksonville 570
Woodbridge 477
Hong Kong 458
Beijing 445
Moscow 440
Santa Clara 429
Wilmington 417
Seattle 400
Hefei 363
Cambridge 317
Seoul 314
Ann Arbor 300
San Jose 297
Milan 264
Siena 195
Ho Chi Minh City 191
Princeton 190
Nanjing 183
The Dalles 183
Lauterbourg 155
Los Angeles 153
Rome 132
Boardman 128
Hanoi 128
Florence 117
Council Bluffs 90
Helsinki 89
Buffalo 80
New York 77
São Paulo 77
Johannesburg 71
San Mateo 66
San Diego 65
Nanchang 61
Shenyang 61
Bengaluru 51
Abuja 42
Naples 42
Tianjin 42
Munich 41
Orem 41
London 36
Redondo Beach 35
Chicago 33
Dong Ket 33
Changsha 32
Turin 32
Bari 31
Jiaxing 31
Afragola 30
Eindhoven 30
Frankfurt am Main 30
San Francisco 29
Warsaw 28
Columbus 27
Haiphong 27
Brussels 26
Chennai 25
Guangzhou 25
Hebei 25
Rio de Janeiro 25
Baghdad 24
Düsseldorf 24
Kunming 24
Lappeenranta 24
Melbourne 24
Málaga 24
Dearborn 23
Shanghai 23
Toronto 22
Vienna 22
Amsterdam 21
Brisbane 21
Montreal 21
Norwalk 21
Atlanta 20
Da Nang 20
Ningbo 20
Nuremberg 20
Tokyo 20
Belo Horizonte 19
Brooklyn 19
Genoa 19
Manchester 19
Cairo 18
Sydney 18
Bologna 17
Tashkent 17
Zhengzhou 17
Denver 16
Mumbai 16
Biên Hòa 15
Totale 19.219
Nome #
Culture is a right: designing multisensory experiences for an accessible cultural heritage beyond the museum’s walls 902
Interpretative Dynamics in Human Robot Interaction 586
Design thinking as a mindset shift for innovation in healthcare 540
Bringing playfulness to disability 366
Anticipated, momentary, episodic, remembered: The many facets of User eXperience 365
"Make it move": Playing cause and effect games with a robot companion for children with cognitive disabilities 319
Da stigma a oggetti di desiderio. Il progetto di gioielli a supporto della persona sorda 309
Accompany: Acceptable robotiCs COMPanions for AgeiNg Years. Multidimensional Aspects of Human-System Interactions 296
Offensive acts and helping behavior on the internet: An analysis of the relationships between moral disengagement, empathy and use of social media in a sample of Italian students 293
A multi-perspective evaluation of a service robot for seniors: the voice of different stakeholders 290
Adapting the museum a no-intrusive user modeling approach 267
A Multi-sensory Environment for the treatment of Dementia Affected Subjects 259
Beyond the Optimal Flow: Pause, Detachment, Serendipity, and Action 256
Grasping the complexity of UX in the Long-term in Interaction with Embodied Conversational Agents 248
Plant to fork: from sustainably sourced bio-based feedstock to 3D printed delicacies 247
Arte, computer: supportare il coinvolgimento emotivo 247
Human work in call centres: a challenge for cognitive ergonomics 246
Assistive technology design and development for acceptable robotics companions for ageing years 241
Narratives and emotions in seniors affected by dementia: A comparative study using a robot and a toy 241
Experience over time: evaluating the experience of use of a squeezable interface in the medium term 238
Shaping empathy through perspective taking 236
A robot companion for inclusive games: a user-centred design perspective 236
Robot companions for children with down syndrome: A case study 235
Gaming Archaeology: Playful Learning for Children With Different Abilities 231
Poetry as a cross-cultural analysis and sensitizing tool in design 228
Smart community-based services for older persons with disability: a desk review and analysis of design projects 228
Arte e tecnologia: Mediare il coinvolgimento emotivo 227
La cultura maker per l’innovazione digitale 221
Evaluating the Experience of Use of a Squeezable Interface 217
Framing diversity: designing hearing aids from a deaf culture perspective 213
Trends in use of 3D printing in vascular surgery: A survey 211
Adapting body and behaviour: learning and playing with a modular robotic platform 210
Bringing aesthetically minded design to devices for disabilities 208
Didattica, apprendimento e design dell'interazione. 206
Il museo fuori dal museo: il co-design di nuovi servizi museali accessibili e inclusivi 205
Socially Assistive Robotics in the Treatment of Behavioural and Psychological Symptoms of Dementia 204
L'uomo e le macchine: per i 70 anni di Sebastiano Bagnara 204
Designing modular robotic playware 204
Embodying culture: Interactive installation on women's rights 203
External aids for social memory 202
Robots supporting play for children with physical disabilities: Exploring the potential of IROMEC 202
Ballade of Women: the expedition 201
Itinerarium: Co-designing a tangible journey through history 200
Engaging older people with participatory design 198
La relazione empatica con i robot 195
Scenarios of Robot Assisted Play for Children with Cognitive and Physical Disabilities 195
Exploring User-Centred Design in practice: Some caveats. 195
Critical Interaction Analysis in the Flight Deck 194
Building narrative experiences for children through real time media manipulation 192
3D printed customized facemask for maxillary protraction in the early treatment of a Class III malocclusion: proof-of-concept clinical case 192
BIT Special Issue ECCE2021 Editorial 191
What are the preferred characteristics of a service robot for the elderly? A multi-country focus group study with older adults and caregivers 188
More-than-human health for the responsible innovation of wearable medical devices 186
Exploring play styles with a robot companion 186
Bringing Culture to People: A Co-design Method for Redefining the Role of the Museum 185
Palpable Time for Heterogeneous Care Communities 185
Active Surfaces: a novel concept for end-user composition 182
Creative Interactive Play for Disabled Children 179
Designing inclusion: a smart learning ecosystem for hearing parents of deaf children 178
Envisioning probe kit: Creativity and Storytelling to Capture the Inner Thoughts of People 178
Robot companions: towards a new concept of friendship? 176
3D printed customized facemask for early treatment of Class III malocclusion: a two-center case series feasibility study 175
Poetry in design 175
Media composition and narrative performance at school 175
"On making" 175
Body adornment and interaction aesthetics: a new frontier for assistive wearables 175
Process for manufacturing customized facemasks for the treatment of malocclusion 174
Physical and Conceptual Constructions in Advanced Learning Environments 174
Building Narrative Experiences for Children Through Real Time Media Manipulation: Pogo World 174
The role of modular robotics in mediating non verbal social exchanges 168
Materials of Embodied Interaction 167
Soma-based design theory 167
Scaling Ambient Intelligence 165
Balancing guidance and flexibility in the design of an inclusive handweaving loom: balancing guidance and flexibility 165
Instilling cultural values through bodily engagement with human rights 164
Data-enabled design for social change: Two case studies 164
Social Coordination in Human–Robot Interaction Through Reciprocal Engagement 164
Structured Task Analysis in Complex Domains 163
Il latino, un gioco da ragazzi! Il sudoku di latino per la scuola secondaria superiore 163
Expression-rich communication through a squeezable device 163
Robot e Società 161
Modular Robotics for Novel Tools in Dementia Treatment 160
Human-centred Design Methods: Developing Scenarios for Robot Assisted Play Informed by User Panels and Field Trials 159
Functionality of service robotics for Aging-in-Place: what to build? 159
End-user composition and re-use of technologies in the Neonatal Intensive Care Unit 158
The choice of the unit of analysis for modelling real work settings 156
Designing Manipulative Technologies for Children with Different Abilities 155
Designing interaction for next generation personal computing 155
Teaching Experience Design Using Poems as Cultural Probes 155
Pervasive technology in Neonatal Intensive Care Unit: a prototype for newborns unobtrusive monitoring 154
Exploring Movement Qualities in a Reciprocal Engagement 153
Enriching the food experience: A design journey through innovative technologies for creating, experimenting, consuming, socializing, and playing with food 153
Smart jewels for inclusive fashion 152
Situated Interaction in Art 152
Supporting inspection strategies through palpable assemblies 150
Robots as Social Mediators for Children with Autism - A Preliminary Analysis Comparing Two Different Robotic Platforms 150
Touching virtual objects in mid-air: a study on shape recognition 149
Le dimensioni sociali del design 149
“I Enjoyed That This Much!” Techniques for Measuring Usability in Leisure-Oriented ApplicationsThe Usability Business 148
Designing digital technologies for sustainable transformations of food systems 145
Totale 21.346
Categoria #
all - tutte 84.029
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 84.029


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021471 0 0 0 0 0 0 0 0 0 160 174 137
2021/20222.014 143 215 89 485 78 92 110 63 100 151 160 328
2022/20232.441 159 139 260 388 226 512 52 196 277 57 102 73
2023/20242.143 116 68 167 119 96 485 592 102 13 114 60 211
2024/20254.556 133 216 339 269 466 339 121 378 400 237 451 1.207
2025/202610.030 770 1.470 2.071 986 1.708 486 1.229 377 378 555 0 0
Totale 29.709