MARTI, PATRIZIA
 Distribuzione geografica
Continente #
NA - Nord America 14.642
EU - Europa 10.803
AS - Asia 6.063
SA - Sud America 1.170
Continente sconosciuto - Info sul continente non disponibili 351
AF - Africa 280
OC - Oceania 120
Totale 33.429
Nazione #
US - Stati Uniti d'America 14.374
IT - Italia 2.822
CN - Cina 1.931
SG - Singapore 1.712
RU - Federazione Russa 1.588
GB - Regno Unito 1.559
IE - Irlanda 1.280
SE - Svezia 974
BR - Brasile 916
UA - Ucraina 707
FR - Francia 624
VN - Vietnam 590
HK - Hong Kong 512
DE - Germania 443
KR - Corea 334
FI - Finlandia 244
IN - India 176
BD - Bangladesh 150
CA - Canada 141
NL - Olanda 131
ZA - Sudafrica 109
PH - Filippine 101
AU - Australia 88
AR - Argentina 78
ES - Italia 77
TR - Turchia 77
MX - Messico 65
CO - Colombia 52
JP - Giappone 52
IQ - Iraq 51
NG - Nigeria 48
PL - Polonia 47
ID - Indonesia 45
BE - Belgio 43
EC - Ecuador 36
AT - Austria 34
RO - Romania 33
NZ - Nuova Zelanda 32
PK - Pakistan 32
TH - Thailandia 31
PT - Portogallo 26
SA - Arabia Saudita 25
CH - Svizzera 24
DK - Danimarca 23
TW - Taiwan 23
EG - Egitto 22
IL - Israele 22
VE - Venezuela 21
KE - Kenya 20
MY - Malesia 20
CL - Cile 19
IR - Iran 19
PE - Perù 19
UZ - Uzbekistan 17
AZ - Azerbaigian 16
NO - Norvegia 16
AE - Emirati Arabi Uniti 15
CZ - Repubblica Ceca 15
KZ - Kazakistan 15
GR - Grecia 14
MA - Marocco 14
PY - Paraguay 14
NP - Nepal 13
HU - Ungheria 12
JM - Giamaica 11
BN - Brunei Darussalam 10
DZ - Algeria 10
LT - Lituania 10
OM - Oman 10
BG - Bulgaria 9
CY - Cipro 9
EE - Estonia 9
EU - Europa 9
GH - Ghana 9
JO - Giordania 9
LB - Libano 9
PS - Palestinian Territory 9
TN - Tunisia 9
UY - Uruguay 9
BH - Bahrain 8
HN - Honduras 8
TT - Trinidad e Tobago 8
RW - Ruanda 7
SK - Slovacchia (Repubblica Slovacca) 7
AL - Albania 6
BO - Bolivia 6
ET - Etiopia 6
GT - Guatemala 6
DO - Repubblica Dominicana 5
PR - Porto Rico 5
SN - Senegal 5
BB - Barbados 4
GE - Georgia 4
HR - Croazia 4
AO - Angola 3
CR - Costa Rica 3
LK - Sri Lanka 3
LS - Lesotho 3
LU - Lussemburgo 3
LV - Lettonia 3
Totale 33.031
Città #
Dallas 2.399
Houston 1.563
Dublin 1.263
Southend 1.203
Ashburn 1.101
Fairfield 1.026
Singapore 995
Milan 734
Chandler 631
Jacksonville 570
San Jose 528
Santa Clara 508
Woodbridge 477
Hong Kong 462
Beijing 450
Moscow 440
Wilmington 419
Seattle 407
Council Bluffs 392
Hefei 363
Rome 358
Cambridge 318
Seoul 315
Ann Arbor 302
Siena 197
Ho Chi Minh City 196
Princeton 190
Los Angeles 189
The Dalles 187
Nanjing 183
Lauterbourg 155
Florence 140
Boardman 139
Hanoi 130
New York 130
Buffalo 90
Helsinki 89
São Paulo 86
Johannesburg 73
Columbus 66
San Mateo 66
San Diego 65
Turin 65
Figino 62
Nanchang 61
Shenyang 61
Naples 59
Bengaluru 51
Orem 44
Abuja 42
Tianjin 42
Munich 41
Chicago 40
Bari 39
London 39
Redondo Beach 35
Toronto 35
Dong Ket 33
Changsha 32
San Francisco 32
Brooklyn 31
Eindhoven 31
Jiaxing 31
Tokyo 31
Warsaw 31
Afragola 30
Atlanta 30
Frankfurt am Main 30
Bologna 29
Chennai 29
Haiphong 27
Modena 27
Phoenix 27
Brussels 26
Baghdad 25
Genoa 25
Guangzhou 25
Hebei 25
Rio de Janeiro 25
Shanghai 25
Vienna 25
Düsseldorf 24
Kunming 24
Lappeenranta 24
Melbourne 24
Montreal 24
Málaga 24
Dearborn 23
Amsterdam 22
Philadelphia 22
Brisbane 21
Manchester 21
Norwalk 21
Nuremberg 21
Brasília 20
Da Nang 20
Denver 20
Mumbai 20
Ningbo 20
Paris 20
Totale 21.408
Nome #
Culture is a right: designing multisensory experiences for an accessible cultural heritage beyond the museum’s walls 948
Interpretative Dynamics in Human Robot Interaction 599
Design thinking as a mindset shift for innovation in healthcare 572
Anticipated, momentary, episodic, remembered: The many facets of User eXperience 387
Bringing playfulness to disability 383
"Make it move": Playing cause and effect games with a robot companion for children with cognitive disabilities 341
Da stigma a oggetti di desiderio. Il progetto di gioielli a supporto della persona sorda 338
Plant to fork: from sustainably sourced bio-based feedstock to 3D printed delicacies 337
Accompany: Acceptable robotiCs COMPanions for AgeiNg Years. Multidimensional Aspects of Human-System Interactions 322
Offensive acts and helping behavior on the internet: An analysis of the relationships between moral disengagement, empathy and use of social media in a sample of Italian students 308
A multi-perspective evaluation of a service robot for seniors: the voice of different stakeholders 307
Grasping the complexity of UX in the Long-term in Interaction with Embodied Conversational Agents 300
Adapting the museum a no-intrusive user modeling approach 281
A Multi-sensory Environment for the treatment of Dementia Affected Subjects 280
Beyond the Optimal Flow: Pause, Detachment, Serendipity, and Action 270
Arte, computer: supportare il coinvolgimento emotivo 264
Human work in call centres: a challenge for cognitive ergonomics 264
Robot companions for children with down syndrome: A case study 259
Narratives and emotions in seniors affected by dementia: A comparative study using a robot and a toy 256
Assistive technology design and development for acceptable robotics companions for ageing years 255
Gaming Archaeology: Playful Learning for Children With Different Abilities 250
Smart community-based services for older persons with disability: a desk review and analysis of design projects 249
Poetry as a cross-cultural analysis and sensitizing tool in design 248
Experience over time: evaluating the experience of use of a squeezable interface in the medium term 248
A robot companion for inclusive games: a user-centred design perspective 247
Il museo fuori dal museo: il co-design di nuovi servizi museali accessibili e inclusivi 245
Arte e tecnologia: Mediare il coinvolgimento emotivo 245
Shaping empathy through perspective taking 242
La cultura maker per l’innovazione digitale 239
Trends in use of 3D printing in vascular surgery: A survey 234
L'uomo e le macchine: per i 70 anni di Sebastiano Bagnara 232
Embodying culture: Interactive installation on women's rights 231
Framing diversity: designing hearing aids from a deaf culture perspective 230
Didattica, apprendimento e design dell'interazione. 229
3D printed customized facemask for early treatment of Class III malocclusion: a two-center case series feasibility study 227
Adapting body and behaviour: learning and playing with a modular robotic platform 227
Socially Assistive Robotics in the Treatment of Behavioural and Psychological Symptoms of Dementia 225
Building narrative experiences for children through real time media manipulation 223
Ballade of Women: the expedition 221
Evaluating the Experience of Use of a Squeezable Interface 221
External aids for social memory 220
Designing modular robotic playware 219
Bringing Culture to People: A Co-design Method for Redefining the Role of the Museum 218
More-than-human health for the responsible innovation of wearable medical devices 217
Bringing aesthetically minded design to devices for disabilities 217
Itinerarium: Co-designing a tangible journey through history 217
Exploring User-Centred Design in practice: Some caveats. 217
La relazione empatica con i robot 215
Scenarios of Robot Assisted Play for Children with Cognitive and Physical Disabilities 215
Engaging older people with participatory design 214
3D printed customized facemask for maxillary protraction in the early treatment of a Class III malocclusion: proof-of-concept clinical case 212
Robots supporting play for children with physical disabilities: Exploring the potential of IROMEC 211
Critical Interaction Analysis in the Flight Deck 210
Palpable Time for Heterogeneous Care Communities 207
What are the preferred characteristics of a service robot for the elderly? A multi-country focus group study with older adults and caregivers 207
BIT Special Issue ECCE2021 Editorial 206
Poetry in design 201
Body adornment and interaction aesthetics: a new frontier for assistive wearables 201
Active Surfaces: a novel concept for end-user composition 200
Exploring play styles with a robot companion 198
Robot companions: towards a new concept of friendship? 195
Process for manufacturing customized facemasks for the treatment of malocclusion 192
Envisioning probe kit: Creativity and Storytelling to Capture the Inner Thoughts of People 191
Robot e Società 191
"On making" 190
Creative Interactive Play for Disabled Children 190
Designing inclusion: a smart learning ecosystem for hearing parents of deaf children 189
Physical and Conceptual Constructions in Advanced Learning Environments 189
Media composition and narrative performance at school 187
Expression-rich communication through a squeezable device 184
Data-enabled design for social change: Two case studies 183
Building Narrative Experiences for Children Through Real Time Media Manipulation: Pogo World 183
The role of modular robotics in mediating non verbal social exchanges 182
Materials of Embodied Interaction 182
Structured Task Analysis in Complex Domains 181
Social Coordination in Human–Robot Interaction Through Reciprocal Engagement 181
Modular Robotics for Novel Tools in Dementia Treatment 180
The representation of the context in the simulation of complex systems 179
End-user composition and re-use of technologies in the Neonatal Intensive Care Unit 179
Instilling cultural values through bodily engagement with human rights 179
Soma-based design theory 179
Human-centred Design Methods: Developing Scenarios for Robot Assisted Play Informed by User Panels and Field Trials 178
Smart jewels for inclusive fashion 177
Therapy gamification to improve children compliance. A systematic literature review 177
My Gym Robot 176
Functionality of service robotics for Aging-in-Place: what to build? 176
Balancing guidance and flexibility in the design of an inclusive handweaving loom: balancing guidance and flexibility 176
Designing Manipulative Technologies for Children with Different Abilities 174
Scaling Ambient Intelligence 174
Il latino, un gioco da ragazzi! Il sudoku di latino per la scuola secondaria superiore 174
Perceiving while being perceived 173
Designing interaction for next generation personal computing 171
Teaching Experience Design Using Poems as Cultural Probes 171
Pervasive technology in Neonatal Intensive Care Unit: a prototype for newborns unobtrusive monitoring 171
The choice of the unit of analysis for modelling real work settings 168
Designing for the subjective experience of wearable assistive devices 167
Designing digital technologies for sustainable transformations of food systems 166
Situated Interaction in Art 166
Exploring Movement Qualities in a Reciprocal Engagement 165
Touching virtual objects in mid-air: a study on shape recognition 165
Totale 23.357
Categoria #
all - tutte 97.442
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 97.442


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/20221.567 0 0 0 485 78 92 110 63 100 151 160 328
2022/20232.441 159 139 260 388 226 512 52 196 277 57 102 73
2023/20242.143 116 68 167 119 96 485 592 102 13 114 60 211
2024/20254.556 133 216 339 269 466 339 121 378 400 237 451 1.207
2025/202611.505 770 1.470 2.071 986 1.708 486 1.229 377 378 616 276 1.138
2026/20272.245 460 481 944 360 0 0 0 0 0 0 0 0
Totale 33.429