In this paper we describe Game of Stimuli (GoS) an interactive tangible interface designed for children and adolescents diagnosed with Autistic Spectrum Disorder [1]. The system is designed to engage children in play scenarios where the objective is to maintain the attention on a given task and turn-taking while filtering irrelevant stimuli. Eventually, the resulting prototype has been tested in Siena, Italy, at the Association for Autism - "Piccolo Principe". The preliminary field trial allowed us to assess the usability of the design and showed promising preliminary results from a clinical point of view.
Giacolini, L., Marti, P., Iacono, I. (2015). Game of stimuli: an exploratory tangible interface designed for autism. In ECCE '15: proceedings of the European Conference on Cognitive ergonomics 2015 (pp.1-2). ACM New York, NY, USA [10.1145/2788412.2788444].
Game of stimuli: an exploratory tangible interface designed for autism
Marti, Patrizia;
2015-01-01
Abstract
In this paper we describe Game of Stimuli (GoS) an interactive tangible interface designed for children and adolescents diagnosed with Autistic Spectrum Disorder [1]. The system is designed to engage children in play scenarios where the objective is to maintain the attention on a given task and turn-taking while filtering irrelevant stimuli. Eventually, the resulting prototype has been tested in Siena, Italy, at the Association for Autism - "Piccolo Principe". The preliminary field trial allowed us to assess the usability of the design and showed promising preliminary results from a clinical point of view.File | Dimensione | Formato | |
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https://hdl.handle.net/11365/983212