Embodied interaction refers to the way our perception of physical and social phenomena develops in interplay with the world we live in [6]. This paper explores the use of interactive textile interfaces to enable embodied interactions with a robot companion of play. More in detail, we investigate the possibility of achieving by design a shared perception with the robot, with the objective to stimulate reflection during play, development of play styles and learning of social competences. A research-through-design approach is used to investigate the emergence of social behaviors during play, by sparking embodied interaction between child and robot. Two prototypes embedding interactive textile modules have been developed: S-Bristle (sensible bristle), a pressure sensitive fabric module that enables sensory-stimulation games, and Interactive Fur an interactive soft woolen cover that sustains perceptual-motor coordination and symbolic games. Both modules have been developed using a phenomenology inspired design approach to embodied interaction, which focuses on perception and bodily experience as means to foster social skills.

Marti, P. (2012). Materials of Embodied Interaction. In Proceedings of 14th ACM International Conference on Multimodal Interaction, ICMI 2012. ACM Digital Library [10.1145/2459056.2459058].

Materials of Embodied Interaction

MARTI, PATRIZIA
2012-01-01

Abstract

Embodied interaction refers to the way our perception of physical and social phenomena develops in interplay with the world we live in [6]. This paper explores the use of interactive textile interfaces to enable embodied interactions with a robot companion of play. More in detail, we investigate the possibility of achieving by design a shared perception with the robot, with the objective to stimulate reflection during play, development of play styles and learning of social competences. A research-through-design approach is used to investigate the emergence of social behaviors during play, by sparking embodied interaction between child and robot. Two prototypes embedding interactive textile modules have been developed: S-Bristle (sensible bristle), a pressure sensitive fabric module that enables sensory-stimulation games, and Interactive Fur an interactive soft woolen cover that sustains perceptual-motor coordination and symbolic games. Both modules have been developed using a phenomenology inspired design approach to embodied interaction, which focuses on perception and bodily experience as means to foster social skills.
2012
9781450315180
Marti, P. (2012). Materials of Embodied Interaction. In Proceedings of 14th ACM International Conference on Multimodal Interaction, ICMI 2012. ACM Digital Library [10.1145/2459056.2459058].
File in questo prodotto:
File Dimensione Formato  
ICMI 2012-Marti-camera-ready2.pdf

non disponibili

Tipologia: Pre-print
Licenza: NON PUBBLICO - Accesso privato/ristretto
Dimensione 202.25 kB
Formato Adobe PDF
202.25 kB Adobe PDF   Visualizza/Apri   Richiedi una copia

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11365/49328
 Attenzione

Attenzione! I dati visualizzati non sono stati sottoposti a validazione da parte dell'ateneo