A 3D deformable hand avatar for virtual grasping using multiple single-contact-point haptic devices is introduced. The proposed technique has two main advantages. First, the whole hand motion is reconstructed by measuring only fingertips positions and using a biomechanical model of the hand along with the postural synergies characterizing grasping actions. Secondly, this technique requires only simple algebraic computations.
Mulatto, S., Formaglio, A., Malvezzi, M., Prattichizzo, D. (2010). Animating a Synergy-Based Deformable Hand Avatar for Haptic Grasping. In Haptics: Generating and Perceiving Tangible Sensations. Eurohaptics 2010 (pp.203-210). Springer-Verlag [10.1007/978-3-642-14075-4_29].
Animating a Synergy-Based Deformable Hand Avatar for Haptic Grasping
MULATTO, SARA;FORMAGLIO, ALESSANDRO;MALVEZZI, MONICA;PRATTICHIZZO, DOMENICO
2010-01-01
Abstract
A 3D deformable hand avatar for virtual grasping using multiple single-contact-point haptic devices is introduced. The proposed technique has two main advantages. First, the whole hand motion is reconstructed by measuring only fingertips positions and using a biomechanical model of the hand along with the postural synergies characterizing grasping actions. Secondly, this technique requires only simple algebraic computations.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.
https://hdl.handle.net/11365/21106