The fashion industry plays a major role in driving planetary decline, primarily through encouraging overconsumption and fast fashion. While the industry’s impact is well-documented, less attention has been given to the role of consumers in sustaining these systems through their decisions and everyday practices. Engaging consumers in exploring the industry’s complex challenges is essential, and playful experiences offer a promising perspective. This contribution investigates the potential of games to foster transformative change. It begins with an overview of Italian case studies, showing that while educational games on sustainable fashion can raise awareness, they often fall short of prompting lasting behavioural change. To address this, a game-based project was developed in collaboration with an Italian B-Corp focused on eco-social sustainability. Using a participatory approach, company staff joined a one-day workshop to map the fashion supply chain and co-create game mechanics, dynamics, and aesthetics. A prototype was tested with participants of diverse backgrounds, using pre- and post-gameplay questionnaires to assess changes in interest, knowledge, and practices. Preliminary results suggest that gameplay can influence perceptions and behaviours, though revisions are needed to include more actionable content and everyday best practices.

Teverini, G., Vaccarella, L. (2025). Play to prosper in fashion: give me back my agency!. FASHION HIGHLIGHT(SI1), 388-398 [10.36253/fh-3123].

Play to prosper in fashion: give me back my agency!

Teverini, Giulia
;
Vaccarella, Letizia
2025-01-01

Abstract

The fashion industry plays a major role in driving planetary decline, primarily through encouraging overconsumption and fast fashion. While the industry’s impact is well-documented, less attention has been given to the role of consumers in sustaining these systems through their decisions and everyday practices. Engaging consumers in exploring the industry’s complex challenges is essential, and playful experiences offer a promising perspective. This contribution investigates the potential of games to foster transformative change. It begins with an overview of Italian case studies, showing that while educational games on sustainable fashion can raise awareness, they often fall short of prompting lasting behavioural change. To address this, a game-based project was developed in collaboration with an Italian B-Corp focused on eco-social sustainability. Using a participatory approach, company staff joined a one-day workshop to map the fashion supply chain and co-create game mechanics, dynamics, and aesthetics. A prototype was tested with participants of diverse backgrounds, using pre- and post-gameplay questionnaires to assess changes in interest, knowledge, and practices. Preliminary results suggest that gameplay can influence perceptions and behaviours, though revisions are needed to include more actionable content and everyday best practices.
2025
Teverini, G., Vaccarella, L. (2025). Play to prosper in fashion: give me back my agency!. FASHION HIGHLIGHT(SI1), 388-398 [10.36253/fh-3123].
File in questo prodotto:
File Dimensione Formato  
184-278-PB_Play to prosper in fashion.pdf

accesso aperto

Tipologia: PDF editoriale
Licenza: Creative commons
Dimensione 918.84 kB
Formato Adobe PDF
918.84 kB Adobe PDF Visualizza/Apri

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11365/1296815