The recent finalization of MPEG-4 will make this standard very attractive for a large range of applications such as video editing, Internet video distribution, wireless video commu- nications. Some of these applications are likely to get great benefit from watermarking technology, since it can enable a number of innovative services, such as conditional access policies, data anno- tation, data labeling, content authentication, to be implemented at a low price. One of the key points of the MPEG-4 standard is the possibility to access and manipulate objects within a video sequence. Thus object watermarking has to be achieved in such a way that, while a video object is transferred from a sequence to another, it is still possible to correctly access the data embedded within the object itself. The algorithm proposed in this paper em- beds a watermark in each video object by imposing a particular relationship between some predefined pairs of quantized discrete cosine transform (DCT) coefficients in the luminance blocks of pseudo-randomly selected macroblocks (MBs). Watermarks are equally embedded into intra and inter MBs. Experimental results are presented validating the effectiveness of the proposed approach.
Barni, M., Bartolini, F., Checcacci, N. (2005). Watermarking of MPEG-4 video objects. IEEE TRANSACTIONS ON MULTIMEDIA, 7(1), 23-32 [10.1109/TMM.2004.840594].
Watermarking of MPEG-4 video objects
Barni, Mauro;
2005-01-01
Abstract
The recent finalization of MPEG-4 will make this standard very attractive for a large range of applications such as video editing, Internet video distribution, wireless video commu- nications. Some of these applications are likely to get great benefit from watermarking technology, since it can enable a number of innovative services, such as conditional access policies, data anno- tation, data labeling, content authentication, to be implemented at a low price. One of the key points of the MPEG-4 standard is the possibility to access and manipulate objects within a video sequence. Thus object watermarking has to be achieved in such a way that, while a video object is transferred from a sequence to another, it is still possible to correctly access the data embedded within the object itself. The algorithm proposed in this paper em- beds a watermark in each video object by imposing a particular relationship between some predefined pairs of quantized discrete cosine transform (DCT) coefficients in the luminance blocks of pseudo-randomly selected macroblocks (MBs). Watermarks are equally embedded into intra and inter MBs. Experimental results are presented validating the effectiveness of the proposed approach.File | Dimensione | Formato | |
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https://hdl.handle.net/11365/31686
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