In haptically enabled virtual reality, most existing devices render kinesthetic feedback via one 3DoF single-contact-point, thus they cannot stimulate tactily teh fingertip skin. This lack of information prevents the perception of contact surface orientation in absence of vision and of free exploratory movements. In this work we experimentally investigate the rendering performance of a contact model which exploits anisotropic contact stiffness to convey such information.

A., F., G., B.B., & Prattichizzo, D. (2010). Virtual surface discrimination via an anisotropic-stiffness contact model. In Haptics: Generating and Perceiving Tangible Sensations. Eurohaptics 2010 (pp. 291-296). Springer [10.1007/978-3-642-14075-4_42].

Virtual surface discrimination via an anisotropic-stiffness contact model

PRATTICHIZZO, DOMENICO
2010

Abstract

In haptically enabled virtual reality, most existing devices render kinesthetic feedback via one 3DoF single-contact-point, thus they cannot stimulate tactily teh fingertip skin. This lack of information prevents the perception of contact surface orientation in absence of vision and of free exploratory movements. In this work we experimentally investigate the rendering performance of a contact model which exploits anisotropic contact stiffness to convey such information.
9783642140747
A., F., G., B.B., & Prattichizzo, D. (2010). Virtual surface discrimination via an anisotropic-stiffness contact model. In Haptics: Generating and Perceiving Tangible Sensations. Eurohaptics 2010 (pp. 291-296). Springer [10.1007/978-3-642-14075-4_42].
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Utilizza questo identificativo per citare o creare un link a questo documento: http://hdl.handle.net/11365/12899
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