The use of digital technologies is deeply affecting our engagement with the archaeological record and reshaping cultural heritage encounters. However, the creation of digital resources for specialists and non-specialists alike is rarely informed by design theory and practices, even though design is deeply embedded in archaeological practices and in the way archaeologists and heritage professionals produce and share knowledge. By not engaging with core design epistemologies and audiences we are missing meaningful opportunities in terms of alignment of project goals with user outcomes and the creation of more impactful archaeology. This paper discusses the application of 3D technologies within the Erimi Archaeological Project and the creation of 3D models and interactive digital media for research and public engagement, through an iterative process of User Experience Design (UXD), evaluation and implementation or redesign based on users’ feedback and insights gained through each iteration.

Bombardieri, L., Dolcetti, F. (2021). 3D technologies in Cypriot prehistoric archaeology and heritage: the Erimi user experience. In Proceedings of the 9th ARQUEOLÓGICA 2.0 & 3rd GEORES. Valencia : Universitat Politecnica de Valencia.

3D technologies in Cypriot prehistoric archaeology and heritage: the Erimi user experience

Bombardieri, Luca;
2021-01-01

Abstract

The use of digital technologies is deeply affecting our engagement with the archaeological record and reshaping cultural heritage encounters. However, the creation of digital resources for specialists and non-specialists alike is rarely informed by design theory and practices, even though design is deeply embedded in archaeological practices and in the way archaeologists and heritage professionals produce and share knowledge. By not engaging with core design epistemologies and audiences we are missing meaningful opportunities in terms of alignment of project goals with user outcomes and the creation of more impactful archaeology. This paper discusses the application of 3D technologies within the Erimi Archaeological Project and the creation of 3D models and interactive digital media for research and public engagement, through an iterative process of User Experience Design (UXD), evaluation and implementation or redesign based on users’ feedback and insights gained through each iteration.
2021
Bombardieri, L., Dolcetti, F. (2021). 3D technologies in Cypriot prehistoric archaeology and heritage: the Erimi user experience. In Proceedings of the 9th ARQUEOLÓGICA 2.0 & 3rd GEORES. Valencia : Universitat Politecnica de Valencia.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11365/1174226